Thursday, August 08, 2013

Top 5: Super Smash Bros. Edition

Last weekend, I played Super Smash Bros. for the N64 for the first time in years. I was amused to see only twelve characters on the screen, considering that the two subsequent editions - Melee for the Gamecube and Brawl for the Wii - have included 26 and 39, respectively. I think the right number is somewhere around thirty, with a few extras thrown in as non-playable characters as bad guys (or even bonus characters). Three new characters have already been announced - Villager from Animal Crossing, the WiiFit Trainer, and Mega Man, which is seriously the main reason to buy this game. I think there are just over twenty other characters who still are interesting enough to keep in the series, based on their past entries: Mario, Luigi, Peach, Yoshi, Bowser, Link, Zelda/Sheik, Ganondorf, Fox, Samus Aran, Kirby, Meta Knight, Pit, Captain Falcon, Pikachu, Jigglypuff, Marth, Snake, Sonic, Ness, Olimar, and Donkey Kong. That leaves five spots open for other new characters in my dream line-up, so here are my top five characters I would like to see as new playable characters in Super Smash Bros. WiiU/3DS:

5. (Tie) Captain N: The Game Master (from the eponymous cartoon) / Nester (mainly from the comics in early Nintendo Power): Two early promotional characters from different media that I think would be cool to bring back for the nostalgia factor (like R.O.B. in Brawl). Nester might be a fighting zilch, but Captain N would be fun to use. Plus, it would bring the Zapper into the game, and wouldn't that be awesome? 

4. Mike (from StarTropics, NES): Sure, he didn't have much going for him other than some wicked tile-jumping skills, an awesome watercraft, and a killer yo-yo, but I'd love to see Mike come back from C-Island after a twenty-year absence. 

3. Bomberman (from Bomberman series, various consoles): If Mega Man can cross-over, why not Bomberman? (Probably because Konami, which now owns Hudson Soft, will not license the character, but let's just work this out anyway.) Bomberman would bring a new primary skill to the game, as only a couple of characters (Link, Samus) have used bombs at all. Plus, new puzzle-style levels would be a blast! (pun intended)

2. Little Mac (from Punch-Out!! series, NES, SNES, Wii): How Nintendo has not included Little Mac yet is beyond me; after all, he's a boxer! He would have a mainly close-quarters fighting style, but it would be unlike any other character's skills. Maybe Mac would make a great unlockable character for the game.

1. Geno (from Super Mario RPG, SNES): I know that Square Enix probably still has copyright on these characters and that they will probably never release it, but Geno (or Mallow, for that matter) would be seriously awesome as a fighter. The Star Gun and his other specials would be amazing!

And, just because I had more ideas and I wanted to include them all, here are my top five opponents to face and/or levels to incorporate in the next SSB:

5. (Tie) Mario with FLUDD (from Super Mario Sunshine, Gamecube) / Ghost hunter Luigi (from Luigi's Mansion, Gamecube): Two alternate versions of the plumbers might be really interesting as bad guys, even if their skill sets might not be well-developed enough to feature as full characters. 

4. Duck Hunt (including that dog): It would be so much fun to have a level that incorporates the remote as a Zapper and that uses the ducks as flying weapons. Plus, I would love to get back at that dog for years of laughing at me. Maybe a cool idea for a bonus stage, perhaps?

3. Knuckles (from Sonic & Knuckles, Sega Genesis): Sonic wasn't the greatest fighter in Brawl, but I think they will improve his moves in the new game. Despite the relative similarity in skill set, I think Knuckles would be a great character to fight against and maybe to unlock as an extra playable character.

2. The Kong clan: Sure, Donkey and Diddy have been a part of the series, but what about Dixie, Kiddy, Chunky, Lanky, Tiny, and the rest? I think it would be a great level to have to fight the entire Kong clan one after the other, maybe even incorporating their weapons from Donkey Kong 64.

1. Dr. Wily and all of the bosses from Mega Man 2 (Mega Man 2, NES): If you're going to have Mega Man, you need to have a way for him to get weapons - and which weapons are more iconic than the ones in MM2? Plus, you could replicate parts of the stages, like that crazy laser section in Quick Man's stage. Wait, on second thought...

I am certain that there will be more announcements as the game gets nearer to its 2014 release date, but I think that even the inclusion of Mega Man is enough for me to start saving up for a WiiU. Until then, I have to get back to my old three Super Smash Bros. games and practice that button-mashing - er, those combos.

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